Devlog - 11: Building destruction


Devlog - 11: Building destruction

Building destruction is already something that's in. However today I've improved it by adding explosion effects to the game.

Explosions are spawned at random places on the building grid (so they'll always be on the building), they're spawned as long as the destruction animation is going.

Example is here:

I'm also intending to make building ruins a harvestable resource. But I'm still thinking of a way on how to give the player the ability to remove them as well.

That's it for today :)

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