Devlog - 13: More influence art


Devlog - 13: More influence art

I've taken a small break these past few days so I didn't work as much on the game. Today's also a small update, but from tomorrow I'll be back to my usual schedule.

So, the update today is related to the enemy influence grid art. I've already done this for the player so it's time to bring the enemy influence grid up to standard as well.

This a small cut of how it looked like before:

And this is how it looks like now:

As you can see I also changed the color of the background, I feel this new color fits better in the whole palette.

The environment is something I also have to work on, so you can ignore the weird looking tree :)

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