Devlog - 12: Enemy buildings


Devlog - 12: Player & enemy buildings

A bit of a late update today, but here we are.

I've finally added the last basic building for the player, a unit spawner.

Preview:


Currently the only control for it is the one on the center of the building to set a destination for units. With this out of the way it was time to add all the remaining basic buildings for the enemy.

So I've added a resource harvester building and an influence spreader building.

Preview for the resource harvester building:

Preview for the influence spreader:

These are not all I have to put in, but it's a start. I'm still missing a defensive tower and walls for the enemy.

That's it for today :)

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