Devlog - 6: Art #1


Devlog - 6: Art #1

I've taken a bit of a break today, but I still wanted to get at least something done. So I've focused on drawing all the missing art I have in my backlog. Well, not all, at least some.

I've been focused on making destruction animations for buildings.

These are two examples of buildings getting destroyed. I'm still not sure if I'll use the ruins of buildings (last frame) for something (like a harvestable resource), or if it will be possible to rebuild cheaper on that spot.

For now however, these will disappear after a set time as that's the simplest solution for now.

I'll probably continue drawing tomorrow as well as there's quite a bit to draw.

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